Comments on: Cable Management Part 2 http://feelthree.com/2015/06/cable-management-part-2/ Virtual Reality Motion Simulation Sat, 04 Jul 2015 21:02:34 +0000 hourly 1 https://wordpress.org/?v=6.9.4 By: news http://feelthree.com/2015/06/cable-management-part-2/#comment-293 Sat, 04 Jul 2015 21:02:34 +0000 http://www.feelthree.com/?p=2535#comment-293 In reply to Sir Pillowtail.

Well, most people will be strapped in with a 5 point harness, but we’re not going to offer inverted movement. It means you have to have a computer inside the sphere, a way of safely closing the sphere and is just too expensive at the start. That’s not to say that this won’t change… 🙂

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By: Sir Pillowtail http://feelthree.com/2015/06/cable-management-part-2/#comment-283 Thu, 11 Jun 2015 07:59:52 +0000 http://www.feelthree.com/?p=2535#comment-283 Just curious, what’s the plan to hold the player in place when the thing turned 180° upside down? So that the player don’t fall.

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