Omnichain render

So it’s reasonably simple to animate an object following a path, but then patterning that object so there are several hundred all moving along the same path feels a little trickier :p   I followed this tutorial :...

Some cool page updates

Added a page about safety, a page about how much rotation we could expect from the current design and updated the ‘vision goals’ section with a few more ideas. Check them out in the FAQ menu up top…