by news | Oct 27, 2014 | Design, HipSteer
Oculus are still keeping us in the dark about input methods, so I decided to do a little designing. I’m not talking about tactile hand interactions with the VR world this time, rather an investigation into creating a cheap and user friendly method of locomotion...
by news | Oct 23, 2014 | Engineering
by news | Oct 17, 2014 | Marketing
Hi, Just a quick update on the state of the project for any of you guys that were wondering if the project was still happening, well it is! We didn’t want to send emails until we had set up an unsubscribe function set up, which actually happened a few weeks ago,...
by news | Oct 17, 2014 | Oculus Rift
Human vision is about 210°, we can see pretty much 180° side to side and moving our eyes can see slightly behind our head. Useful for noticing predators sneaking up on us… The DK1 from Oculus was 110°, the DK2 is about 100°. This was due to a few reasons but...
by news | Oct 13, 2014 | Design
I made it easy to spread the word but getting the code to work inside the theme was a really pain. I eventually cracked it by making a simple page and embedding it into an iframe, crude but it works… I’ve also given everyone an incentive to click it by...