by news | Aug 24, 2014 | Design, Pictures, Videos
I did mention using one double long chain for one rotation axis but I think a lot can be said for just using the same length for both. This reduces part numbers since we can just use the same bits. Standard configuration would come as a 4 part X as shown below but...
by news | Aug 24, 2014 | Videos
by news | Aug 24, 2014 | Engineering
I figured out how to make a pattern of the omnichain, which looks pretty good. I’m not sure I can get it to animate though, just doing this was a struggle. I need to complete a base to lift it up though otherwise everyone will think that the sphere will be...
by news | Aug 23, 2014 | Design
If the omnichains work then we should be able to get some great responsive movement for pitch and roll quite easily, but what about yaw? Yaw is possibly a movement that we can drop and the user wouldn’t notice, since the sphere is tethered we’re not able...
by news | Aug 23, 2014 | Design
Autodesk Inventor has a roller chain design accelerator that can produce quite complicated chains. So half an hour of playing around and I’ve managed to make my chains ‘properly’. Only problem is that it doesn’t actually show the...