Cable Management Part 2

Plainly our design creates a problem for cables, VR will not be wireless for a good while, unless you count mobile VR, which is cool but not what we want to use. If you have a PC or laptop in the sphere you need power (a gaming laptop battery doesn’t last very...

Exposing the ‘obvious’

Occasionally its nice to have a minor revelation about the design, and today was time for a reasonably major one. I’ve been building the latest prototype and since it’s actually easier to just make pentagons and half hexagons, that’s what I’ve...

A matter of balance

The lack of recent blog posts doesn’t mean this project has at all slowed down, far from it, but we’re far to busy to add much in the way of updates. The last couple of weeks have been crazily busy. Some of you may have noticed the more realistic design of...