by news | Jun 15, 2014 | Design
Yay, the 1DOF simulator :p Normally this would just ‘rock’ but we want a sim so we add some fake movement. Underneath we have some motors, so now we can sit in the chair and we’re rotated when we add power. The motors don’t need to be very...
by news | Jun 13, 2014 | Design
They would be nice, but perhaps we can simulate them cheaply instead. Close your eyes on the highway (not while driving please! :p) and you receive very little motion input, even if you’re travelling at 200mph! You will feel the roads surface via tactile...
by news | Jun 11, 2014 | Design
Everything moves in 6 degrees of freedom. You can move something in three dimensions and rotate it on three axis, hence the SIX degrees of movement. Now ideally you would be able to mimic all six and you’d have the perfect simulator. Or would you? Even the $6m+...
by news | Jun 9, 2014 | Design
So how about not lifting the user but instead we rotate the platform instead. [iframe width=”480″ height=”360″ src=”//www.youtube.com/embed/ONjAwKO-IjA” ] This drastically reduces the power requirements, but again with a platform...
by news | Jun 7, 2014 | Other sims
With these motion simulators they’re generally solving the same problem with two solutions. The problem is moving the platform, ie you, in at least 2 degrees of motion quickly and a fairly large distance. However, every single solution relies on basic premise...