Too many polys

I used the pro-optimiser but it made the edges really messy. This is one of the main causes, a bunch of holes that are not really needed. I also removed the internal faces of the panels and the outer faces of the cushions that are not seen anyway. The cushions are...

Some progress #indiedev

Instead of patterning everything in inventor and then passing a massive model with the duplicates over to unity it seems it better to repattern there, it’s more steps but the files seem smaller and it appear run quicker since Unity knows everything is a...