Back from OC2

Oculus Connect 2 was pretty amazing, great people, great demos, great food and great free drinks. The day before wasn’t the best time to pick up a 48 flu infection, but I struggled through. Now I’m back in the UK and about to move into a state of the art...

HTC Vive report from GamesCom

So, I got the news with ten minutes to midnight… no HTC Vive demo for me at GamesCom but I wouldn’t let a simple refusal put me off. So rising rather later than I had planned I made my way to GamesCom and eventually stumbled across the booth. I knew Wednesday...

how many parts???

So I had another look at the design and also played around with a simple triangle idea to create the chair base and arm rests inside the sphere. Its probably not necessary to try to cut the part list to the bare bones but still a good exercise. One of the major...

Simplification pt 2

The motor needs a place to be mounted and the wheel ideally would be supported on both sides of the axle…. but with a little tweaking it’s perfectly possible to use the same flat base part as the internal support (the wooden part in the picture). Depending...

The simplification continues

Considering how large the simulator will be most people will probably think it consists of hundreds of different components but nothing could be further from the truth. At last count we had the total down to 24, this doesn’t count all the nuts, bolts and other...